Was able to do all the quests within a few days on Beta on my little EMA city. I like that there is no timer/wait time for any of the questlines but still a lot throttled by the "spend fp" requirements, something like 300fp total to spend. Basket 1 costs 75 apples(10% for Today's Special), basket 2 costs 135 apples (20% for Today's Special). 1565 apples total, any more will come from a single apple you can get aiding another player and 2, 3 and 5 amount apple trees in your city(think I was averaging 10 trees in my city a day, results will differ depending on how many active players you have aiding you of course), the 5 amount apple tree is very rare. So who will have a Bountiful Cider Mill City? Have Logic in one hand, Feelings in the other.Īnd using both right, you'll win, but it takes practice and perceptions. The Cycles matter as much as knowing numbers and odds. Very easy-to-see gains too, hitting many good prizes in short bursts of spending. When I would test again, feeling my luck running high, that's when I made gains. When I intentionally pushed through what I felt were low parts of my luck cycle, the results were obvious. This really sounds crazy but to me and my perceptions, and way of doing it really helped. Later on, try again and see how it feels. When you feel your luck sucking mud, stop what you're doing and wait. Knowing when you are in the "low part" of your luck cycle.Įverything follows cycles, even "random" things have "random cycles". The rest is getting the Feel for the Event. It really helps to play the odds as much in your favor as possible. Gambling with Numbers and Logic is a Winning Strategy but only gets you so far. Yes I know I sound like a Drunken Guru right now.īut being a Card Player, a Gamer, and. Then it breaks, and goes "average" or "Bull Run". You'll have "runs of luck" and "Dead spells". I feel The A-Log-Rhythem goes in "waves".
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Not too detailed, but it's still picturesque enough to get you involved. With each, you unlock something new-a catalog, a tool shop where you can even purchase a rocket! This game features beautiful, simple animations of you-a fluffy cat -and colorful, varied fish in an idyllic landscape. Some require you to catch a specific amount of a species, others reward you for casting at a certain distance. Variety of catchĪs you catch and complete quests, you reach higher and higher levels. It integrates more action on the side of the fish, even allowing them to snap your line, much like what happens in real-life fishing. You will have to figure out the best way to do so and hit the waters. In Classic mode, your goal is to catch a specific fish species. There are six save slots in total, so you can experiment with different play styles in both and return to your favorite one. You'll find two game modes in Cat Goes Fishing - Classic and Realism. Learn which are predators and which are prey too because you can use your smaller catch as a lure for bigger fish instead of selling it. While you do so, learn which species enjoy the shoreline and those that are in the deep seas. Instead, you can sit back and enjoy the quite realistic fish movement. The premise of the game is simple, allowing you not to worry so much about every second. The game features a lot of detail about the lure, which can make a difference the next time you're exploring the waters. Moreover, when you go shopping for accessories, you should consider the fish you're after and buy accordingly. For example, as you enter the waters, lesser fish will want to catch on, but you can use crafty ways to clear the path toward more considerable awards. There is a strategic aspect of Cat Goes Fishing. Some of the species you’ll find in the game include: The fish you’ll have to catch range in size and shape, so each one’s worth is unique from the others. As you progress, you get to purchase better rods, accessories, and even a boat, to be able to catch larger, rarer fish. The main premise is that you fish at lakes and seas, honing your skill and earning upgrades. |
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